The structure of Idus maintenance system is easily created\u00a0with a\u00a0level tree consisting of a number of folders. These folders can consist of virtually anything, providing the basis for the plant\u00a0register.<\/p>
At each level, a number of objects \u00a0are placed (what an object is determined the user). For each level, a linked image. The image is a natural path in the program.<\/p>
You can based on your requirements\u00a0create an unlimited number of objects types . It that means you decide what fields an object card-type\u00a0should contain. New fields can then be added or subtracted from the old one in a very simple\u00a0fashion.<\/p>
Spare parts can be connected directly or automatically to each individual object. Unlimited file documentation can be linked to each individual object.<\/p>